New user, some questions

danworld shared this question 6 years ago
Answered

After spending a lot of time learning about both Justinmind and Azure, I've determined that this is the superior product. I'm really excited about the tool.


These are some questions I have as I'm building my first Iphone App prototype in Justinmind (Mac OSX).


1. Masters have an orangish tint to them, "fade" I guess it's called. With templates, you allow the fade to be toggled off/on, but I don't see that option with masters. How do I do that?


2. a.Can you zoom with key/mouse commands, or do always have to click the zoom drop-down?


b.Also, when I click "page" zoom, it often goes to something like 40% first. I have to choose page again for it to show the proper zoom for page.


3. I'm designing an app for the Iphone Retina. Should I use 320x480, or 640x960? I think it makes more sense to work in the larger resolution, but all of the Iphone widgets, including the 4g outline, are in the smaller resolution.


Thanks.

Comments (7)

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Hi,


I'm glad we could convince you and thank you for your excitement! Regarding your questions:


1. we thought it best to distinguish a master in some visible form in design mode. in a simulation or preview there is no difference. there is no toggle for it.


2. a) you need at least a click into the input field of the dropdown to activate it. then you can also use the wheel or arrow keys to set the zoom level.


b) thank you for your bug report


3. just to make sure: have you discovered the resolution guides in the view menu?


we use the browser in our iphone as the simulation platform. as far as I know, safari scales the actual resolution down at a 2:1 ratio, that is 2px -> 1px, hence the resolution 320x480 should be correct.


Best regards,


Justinmind Support Team


email: jim.support@justinmind.com


web: http://support.justinmind.com

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Thanks for the quick reply.


3. Yes, I know about the resolution guides. But, for example, the background of my app will be a beautiful wallpaper like image at full retina resolution (640x960 pixels). If I were to use that background on the 320x480 resolution, then it wouldn't show up at retina resolution on the prototype, no?


You can consider the following as feedback/feature requests regarding 1. and 2.


1. You can toggle the fade effect with templates, so it seems odd that you can't do the same with masters. I would much prefer to be able to work on my layout in real color without some of the elements having an unattractive tinge. One reason I chose Justinmind over Axure was that I didn't like how the hidden elements would leave ugly shadows on my canvas and Justinmind has the neat ability to toggle the hidden elements.


2. It would be useful to be able to zoom with keyboard shorts (e.g. command + =) and mouse (e.g. command + scroll). This is a standard feature I would expect to have available and it is often more efficient than the current option.


Best regards,


Dan

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Hi,


I added issues 1. and 2. as your feature requests to our improvements database.


Regarding 3, please read this post: http://daringfireball.net/2010/04/why..., especially the section "What This Means for Developers".


The author makes the same guess as I do: a 960x640 resolution will be mapped to a 480x320 displays with a 2x2 ratio. As I don't have a retina display device, please go ahead and let me know :-)

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2 is already implemented since 4.0 version. You just have to hold the CTRL key pressed and more the mouse wheel to zoom in/out. Sometimes you need to click on the canvas to activate this feature.

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Thanks for the reply Victor. But that isn't working.


Mac OS Lion.


Magic Mouse.

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We've tried it with Lion and MM and it seems to work fine. What version of Justinmind Prototyper are you using?

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Version 4.6


I don't know, I've tried various things, and cmd+scroll just isn't working. Just now, I opened up Axure to test it there, and it works.


You mention "CTRL" instead of "cmd", but that does the screen magnification built in to OSX.