Mobile protype resolution issue
I have created an app prototype for iPhone 5 with resolution guides set to 640 x 1136. When viewing the prototype on device, the resolution of the app is not correct (about 2x too large). simulation settings are set to iphone 5. What am I doing wrong? I have tried to modify the html but nothing has worked.
Do I need to resize my prototype to 320 x 568? If so, is there a way to do this globally or do I have to go in and downsize every screen element by hand?