Load times when testen simple iOS on iPhone is horrible.. What to do?
When testing iOS prototype on iPhone via Usernote(no JS), the app is extremely slow due to only being 1.7mb, having 3 screens using in total 2 buttons, and 1 image map link.
How come is it so slow?
I test on both wifi and 3g with good connection.
I have added the prototype as a home screen icon to get rid of the safari nav bars, but the app is so slow i wont be able to make user tests as people should not wait 3 seconds before any event is taking place.
How do you guys test on iOS?