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What we’re expecting: beta features for Justinmind Prototyper 3.0


The folks at Justinmind Labs are already thinking about new features for a future Justinmind Prototyper 3.0. Your favourite wireframing and prototyping tool will have another bunch of functionalities that will improve your UX design and your project management even more, and yet, there is still time for suggestions and opinions. Drop us a line for suggestions.

If you didn’t try version 2.6, you can download it on our web site. For more information about the features of current version, visit our blog.

What we’re testing right now

These are the features we intend to have on Justinmind Prototyper 3.0:

Expression Builder with Drag and Drop.

Most users think that building conditionals is complicated, feels like programming, so they don’t use one of the most powerful tools of the program. Now, it’s just some clicks away. You can create a login form, and it will only work if you type the right password. Or the error message if the checkbox isn’t checked. Now there’s no excuse for not having animation and perfect simulation on your wireframe.

Conditionals, math operations, most of the interactions that used to be programmed on sites and software now can be simulated just with clicks. Now, to an almost perfect hi-fi wireframe simulation.

Simulation of events in Templates and Masters.

Besides the improvement of the latest version, the new one will have simulated events inside the Masters and Templates.

And more…

Justinmind Labs is still researching among our current and future users. We want to know what is more important to have in our software, and better understand their needs.

Do you have a suggestion for a new feature?

Send us an email. Drop a line on twitter. Visit our blog. We’re open to suggestions, and always willing to improve the software.

Victor Conesa

About the Author

Victor is the Product Manager at Justinmind. His specialties include business analysis, usability, requirements management and prototyping. When not busy doing that he is known to eat or sleep.

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